Corvette

Corvette

Bally, 1994 · CRVT

George Gomez

7.7/10 (177) #160 $3,880 – $4,520 5001 produced Solid State Electronics
Tips 8
General
Kickback is relit at right standup, but requires multiple shots on subsequent relights.
4
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Catch me mode locks you out of multiball progress. Be aware.
3
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Catch Me earns 230 million & MB, but time it out if you can't hit Skid Pad & Pit Stop shots. Subsequent Route 66 modes are valuable.
1
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Combos are your friend. Base of 6 mil. Increases by 6 mil or more if a tougher combo. Maxes at 99 mil. Resets ball to ball.
1
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Multiball
Left loop lights locks at engine. Hit engine shot 3 times to start multiball. Jackpots are side ramp and side loop.
3
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Combo the side loop to the raucous target during any Multiball mode to score huge points.
2
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Strategy
Press LLRLL before plunging for a secret upper flipper skill shot on the loop/ramp. Press RRLRR to cancel.
3
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After shooting locks 1 & 2, spam the flippers when you see a car in a tunnel. This will award a car for wizard mode progress
1
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Resources 1
Pinball Primer
Details
Specs
Type: Solid State Electronics
Display: Dot matrix
Players: 4
Flippers: 3
Ramps: 3
Multiballs: 4
Cabinet: Normal
Platform: Williams WPC Security (WPC-S)
Score Breakdown
Game Design: 7.8 Artwork: 7.6 Sounds/Music: 7.2 Other: 7.8
Community
376 owners 246 wishlisted
Design Team
Concept: George Gomez
Game Design: George Gomez
Engineering/mechanics: Tom Kopera
Software: Bill Grupp, Tom Uban
Artwork: Dan Hughes
Animation: Eugene Geer, Scott Slomiany
Sound: Paul Heitsch
Music: Paul Heitsch, Vince Pontarelli
"A pinball worthy of the name CORVETTE."
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